In my previous post “What is Video Streaming”, I discussed how video streaming works at: a high level: Videos are broken into small segments that can be played one after another, allowing the video to be played while it is still being downloaded. Playing the video while it is still downloading is a huge improvement … Continue reading Video Streaming: Reducing Stalls with Adaptive Bitrate
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Video is everywhere. With the availability of high speed cellular networks and powerful phones, people are consuming video at an incredible pace, and all indications point to it continuing to grow. In North America, 50.1% of all video views are on mobile, and the percentage is even higher in Europe and Asia. But how does … Continue reading What is Video Streaming and How Does It Work?
There is a copious list of case studies and research that consistently demonstrates that the faster your webpage or application loads, the happier your customers are. (The newest and coolest studies can often be found with the #perfmatters hashtag on Twitter). Tools like AT&T’s Video Optimizer can help you examine the content you are sending, … Continue reading The Distance Your Content Travels is Related to How Fast it Loads OR Why I’m Glad the Maine Library System is not a CDN
When it comes to content on the web, be it a video, a webpage or a smartphone app - speed matters. Recent research has shown that 89% of consumers are likely to recommend an brand after a good experience on mobile, while those who have a negative experience are 62% less likely to purchase again. … Continue reading So Many 3rd Party Analytics, So Little Time
In the past, I have always used my corporate Windows machine to flash Android devices. Samsung devices use Odin software for flashing, and it is typically Windows only. There is a version of Odin for Mac from Casual, but I was unable to get this version to detect any of my devices. What did … Continue reading Flashing Android Devices on iOS